Posts from the ‘Art’ Category
I found another fractal-editing software worthy of the quality output I have become accustomed to! It is called Jwildfire, and a couple of these were rendered with it. The others were rendered with Mandelbulb3d (MB3d), or recycled old images I revamped with some GIMP layer masking!
3 Jan 2019
This was another dabbling experiment in MagicaVoxel. I was particularly impressed with the reflective abilities and how changes to the FOV affected it.
2 Jan 2019
This follows an experiment I published several years back that I always wanted to improve upon. There is plenty more work to be done, but this is a step closer to where I hope to get.
This is project long in the making. It was a solid 4 weeks of fractal animation rendering, three days of sequence rendering, and subsequent glitch diagnosing.Read more
26 Nov 2018
17 Nov 2018
Smoke simuations have been an area of interest of mine for a long time. In the past, I didn’t have the ability to render them since my hardware was inadequate to do it in a reasonable timeframe.
11 Nov 2018
I apologize posts have been infrequent lately. I have been pretty busy since the beginning of the Fall with work.
That said, I have been really interested in returning to colored fluid renders like this. I experiment with a couple of different looks, different render sample rates and simulation settings. Read more
Fractal abstract art has been my fetish the last few months. Hopefully 3d renders will draw my attention again soon but until then, here was a project from over the weekend:
I have finally found a successful way to create quality resizable text using Open Source software! Fractal renders were all done with Mandelbulber 3d. My art is always done with Open Source software. Enjoy!